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CV

Steven Chen
 

Lives & works inWellington, NZ

stevencx87@gmail.com

Experience

 

2022 - 2024 Unity

Senior 3D artist/ Creative Director

Apple Vision Pro -Prehistoric plant
Unite 2023 -Unity 6 demo(Fantasy Kingdom)
Siemens -Nemos garden project VR/AR
Photogrammetry assets

2017- 2022  A44

Senior/Principal Environment Artist

2017-2018 Ashen

2019-2022 Flintlock: The Siege of Dawn

2016  Nyuk Nyuk

3D Artist

Freelancer, collaborated with Nyuk Nyuk on a small VR demo, I was responsible for all of the 3D art assets, including modelling, texturing, and some part of concept design. 

 

2013 - 2014  Plusmile Corp., Ltd of Shanghai
Senior Artist

2013—2014, Lead artist in the project Ukiyo no Shishi,
responsible for delivering outsourcing art content, training team members, and giving internal feedback, ensuring the assets are consistent with standards.
2013, Lead artist in the project Crimson Dragon,
responsible for delivering outsourcing art content and giving internal feedback to team members, ensuring the assets are consistent with standards.
2013, responsible for creating 3D characters in the project Gundam Area Wars

 

2009 - 2013  Mineloader Software Co., Ltd

Senior Artist

2012, responsible for art production planning including cut-scene, 3D props, and 3D environment, also responsible for staff's work schedule in the project Hitman Absolution.

 

Artist

2010-2011, responsible for creating props and building interior and natural environment in the project Hitman Absolution.

2010—2011, responsible for 3D props and 3D environment in the project Tomb Raider 9

Artist.

2009—2010, responsible for 3D props in the project Deus Ex.

 

 

 

 
Skills

 

Maya

Zbrush

RealityCapture

Photoshop 

Substance Painter

Marmoset Toolbag

Speed Tree

Unreal engine

Unity

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